Overview

In this single-player asynchronous game, learners take the role of top management of B & B Enterprises, a fictitious firm based on a variety of real cases. The game begins as a new product is launched. The participants are responsible for marketing, pricing, and capacity expansion decisions to maximize their cumulative profit over the next 40 quarters.


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The Story

The potential market is large, but as in real life key attributes of the market — including its size and price elasticity, consumer responsiveness to word of mouth, repurchase behavior, and other customer attributes — are unknown. The players also face a simulated competitor whose pricing, marketing, and capacity expansion strategies are unknown.


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Key Learning Objectives


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